Rocket League has passed one million concurrent players

Rocket League has passed one million concurrent players

Epic Games purchased Rocket League Trading Prices designer Psyonix back in May: the engineer was among the first to make a significant push for cross-play, which Epic supported with Fortnite, thus it appears as though there's some impressive social cover.

Giveaways have been a center aspect of Epic's PC system since it initially dispatched the store. Somehow or another, it seems like the main alternative: boss contender Steam has been the market chief for over 10 years, and most PC gamers will consistently float there for the basic explanation that that is the place their games are: I need to utilize the hunt bar there to discover games in my own library www.lolga.com. That is the core of what Epic needs to do with its PC store: give you a huge amount of games so you'll invest more energy in their launcher, since that is the place your games are. My Epic Games library is not even close as large as my Steam library, however it's developing rapidly.